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Second release candidate is out! |
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Written by Administrator
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Friday, 02 May 2008 11:17 |
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After weeks of hard work, mainly spent in bugfixes and polishing I am pleased to announce the immediate availability of Edyuk 1.0.0-rc2 . It has been tested on both Windows and Linux until now and no blocking bugs showed up so far despite me pressuring it daily... Release highlights : - Debuging is back! The new driver rewritten from scratch to work with the new interface make use of GDB/MI and is thus much more reliable. ONly basic commands have been implemented so far (so no variables/registers watch, no dissassembly, ... but only brekapoints and execution control).
- Completion is on top. It used to perform well, now it rocks! It works out of the box on all (tested) platforms, handles most syntactic construct, including but not limited to namespaces, inheritance, casts, operator overloading, ... Besides it is now possible to add custom completion database (tested with Irrlicht, MinGW standard set of headers, wxWidget, ...)
- Project management, code browsing, assistant integration and compilation have been polished a lot more
- There has been a bunch of speed improvements (barely noticeable on high end hardware with recent drivers though...)
- A basic user doc has been added (in doc/README.htm)
- A windows installer is available (for the lazy ones who can't afford a compilation)
Hoping you'll like it and feed me back. P.S : dear readers, if you like Edyuk and have some spare time your contributions would be welcome. Most wanted contributions are currently : - translations (the .ts files have not been updated yet but I'll send them to anyone that make the request so that the final 1.0.0 release get proper translation)
- gfx : a fresh icon set and a logo would be extremely welcome
- new templates
Bug reports and patches are still welcome of course ;) |
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Written by fullmetalcoder
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Sunday, 27 January 2008 16:30 |
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I'm pleased to announce the immeadiate availability of Edyuk 1.0.0-rc1 It is pretty stable and usable as far as I've tried, even though debugging has not been brought back yet. This release won't be announced everywhere right now(e.g. neither on Qt/KDE apps.org, nor on freshmeat, ...) for I didn't have the opportunity to test the latest code under Windows and Mac even though it is expected to work on both... I'm thus impatiently waiting for your feedback. |
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